void SetAxisGravity(string axisName, float gravity)
void SetAxisGravity(int axisHash, float gravity)
axisName: The name of the axis you want to change the gravity value for.
axisHash: The hashcode of the name of the axis you want to change the gravity value for.
gravity: The value to assign as the gravity.
Sets the gravity for the axis. This will override cInput's global
This value can also be set during the initial axis creation using