SetAxisGravity

void SetAxisGravity(string axisName, float gravity)
void SetAxisGravity(int axisHash, float gravity)

Parameters

axisName: The name of the axis you want to change the gravity value for.
axisHash: The hashcode of the name of the axis you want to change the gravity value for.
gravity: The value to assign as the gravity.

Description

Sets the gravity for the axis. This will override cInput's global gravity value.

This value can also be set during the initial axis creation using SetAxis().

Example

// sets the gravity of a previously defined axis cInput.SetAxisGravity("Horizontal Movement", 0.3f);

results matching ""

    No results matching ""